Mapping

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(KanO)
Posts: 1
Joined: Sun Feb 12, 2017 11:02 am

Mapping

Postby (KanO) » Sun Feb 12, 2017 11:11 am

I was wondering, coming from various samp communitys that is this game going to offer an mapping program ((offical or made by community)) will it be similar to constustor where we can open up the coils of the orginaly bully map, then have object id's and place them to create role-play places for instance.

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Eliteus
Posts: 7
Joined: Fri Jun 10, 2016 4:08 pm

Re: Mapping

Postby Eliteus » Wed Feb 22, 2017 9:30 pm

I hope this system is added. Especially for racing servers and/or if someone somehow manages to make a "stunt" type server, the mapping element being added would be really helpful. Commands could be like: /cpo id = Create player object or /epo id = Edit player object etc...and of course I support this suggest fully.
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Dinero
Posts: 11
Joined: Sun Feb 25, 2018 4:50 pm
Location: East London

Re: Mapping

Postby Dinero » Sat Mar 03, 2018 12:39 pm

Yes, I'm sure mapping will come along sooner or later.

There are many objects within the game which can be mapped into a server, however it'll take some time as Bully MP is only on it's first release.

D0c
Posts: 29
Joined: Sun Feb 25, 2018 4:37 am

Re: Mapping

Postby D0c » Sun Mar 04, 2018 9:18 pm

As far as I remember, there was no mentioning of it. But I feel like it'll be a thing, but it'll take a couple of years to appear.


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